Okay so if you have an image that has multiple layers, and you don't want UrbanTerror to display a layer, how do you write the shader? For example, you want an image to float - like the one you created in vac, or the one in saturn - you have the background layer not displayed... I'd like to create one, but I can't get it to work =/ It won't rotate to face the players, and the background layer is still displayed... Plz n thx!
first, your image needs to be a 128 bit alpha channel image. then go thru the vac pk3, pickout the sign shader, and copy it, but change the filepaths. your welcome :)